Arcs!

A little puzzle game I made real quick, seeing how quickly I could move from concept to prototype (and make something that works on a phone?).

Maybe someday I'll expand on the idea (friendlier 'flying' mechanics + hazards to avoid, level progress, characterization, etc.?), but for now it's... this little thing!

Rules!

• A ball 'dies' when it leaves the field of play, which will happen inevitably.

• One ball begins in play.

• If zero balls are in play, you lose.

• Click/tap the screen to spawn a second ball.

• If you try to spawn a new ball when two are already in play, you lose.

• For each successful spawn, you receive 1 point.

• There is a sound for a successful spawn and a sound for a ball death.

New balls will spawn in the opposite direction the first ball was traveling, but there's a variance of 140 degrees it could possibly take (randomly chosen) on its new arc.

Good luck! My high score is 32 so far.

Comments

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(+1)

pretty neat idea

hey, thanks!

you know, this is one that stuck in my mind for a bit after playing. Its quite unique and pleasant. Maybe its worth developing it further?

I did have some fleeting thoughts for a while on expanding the mechanics (some light level progression, some kind of added enemy/obstacle/hazard challenges, etc.) before moving onto other projects. Might be worth revisiting as a 'notebook session' one night to brainstorm how it could be made compelling while keeping the simple charm.

I'm open to ideas! Glad you've enjoyed it in any form so far. :) 

(+1)

Its Goood..Nice concept